0:00/1:34

[hi, play the above track as you read this]

[hi, play the above track as you read this]

locked & loaded

locked & loaded

locked & loaded

It all starts online, build your idea over 6 weeks.

It all starts online, build your idea over 6 weeks.
this is the place where you take any cool idea you’re excited about, learn how to actually make it real, and turn it into something people vibe with, and have fun building alongside others.

this is the place where you take any cool idea you’re excited about, learn how to actually make it real, and turn it into something people vibe with, and have fun building alongside others.

apply
apply
Work on game related ideas that excite you.

we’re not giving you any theme at all. you can do literally whatever you want.
- make any kind of game
- create an animated movie
- grind to become a pro gamer
- build your own game engine
- boost your portfolio, etc.

honestly, just something that gets you hyped.

we’re not giving you any theme at all. you can do literally whatever you want.
- make any kind of game you feel like
- create an animated movie
- grind to become a pro gamer
- build your own game engine
- boost your portfolio, etc.

honestly, just something that gets you hyped.

Work on game related ideas that excite you.

————————————————————————————————
———————————————————————————————————————————————————————————————-
——————————————————————————————————————————————————
————————————————————————————————
———————————————
All this sound like fun?

remember, your idea has to relate to video games.

got any question? email us @
gamedevhivey@gmail.com

(season kicks-off on january 11th 2026).

apply
This is not a bootcamp.

this isn’t a step-by-step tutorial or some long course. it’s just like a normal game jam.

we’re not here to teach you:
- how to code,
- how to open zbrush and sculpt,
- how to rig characters or props

all that stuff is already on youtube, udemy, and everywhere else. this is about you taking what you know (or what you can learn) and just building.

just like a normal game jam, if you’re a student or you’ve got a 9–5, you’ll be building around your life. you choose the hours that fit you.

and honestly, if it’s an idea you’re really hyped about, giving it 2–3 hours a day isn’t crazy at all.

and if what you're building is your full-time thing? cool, you can still jump in and build with everyone.

Do you have a job or school?
Every week, we have 1 lecture, 1 talk and 1 weekly update.

it’s really simple. pick an idea you’re excited about, build it, share it, get feedback, and keep leveling it up with everyone else.

this is just our way to support and push you best way we can, but the main mission is to get you moving, building, and actually making progress.

we’ll pick a handful of standout people and their cool ideas from the whole jam, put them on a live show, and then the audience gets to vote for who takes the win.

Final Show.

demo day is where everyone shows off what they built, talks about how they made it, and finally launches it for the world to see.

it’s all about celebrating your progress and inspiring everyone watching.

demo day
————————————————————————————————
————————————————————————————————
————————————————————————————————
————————————————————————————————
————————————————————————————————
this isn’t a step-by-step tutorial or some long course. it’s just like a normal game jam.

we’re not here to teach you:
- how to code,
- how to open zbrush and sculpt,
- how to rig characters or props

all that stuff is already on youtube, udemy, and everywhere else. this is about you taking what you know (or what you can learn) and just building.

This is not a bootcamp.

just like a normal game jam, if you’re a student or you’ve got a 9–5, you’ll be building around your life. you choose the hours that fit you.
and honestly, if it’s an idea you’re really hyped about, giving it 2–3 hours a day isn’t crazy at all.
and if what you're building is your full-time thing? cool, you can still jump in and build with everyone.

Do you have a job or school?

Every week, we have 1 lecture, 1 talk and 1 weekly update.

it’s really simple. pick an idea you’re excited about, build it, share it, get feedback, and keep leveling it up with everyone else.
this is just our way to support and push you best way we can, but the main mission is to get you moving, building, and actually making progress.
we’ll pick a handful of standout people and their cool ideas from the whole jam, put them on a live show, and then the audience gets to vote for who takes the win.

Final Show.

demo day

demo day is where everyone shows off what they built, talks about how they made it, and finally launches it for the world to see.
it’s all about celebrating your progress and inspiring everyone watching.

All this sound like fun?

remember, your idea has to relate to video games.

got any question? email us @
gamedevhivey@gmail.com

((season kicks-off on january 11th 2026)).
apply

Work on any game related idea that excites you.

we’re not giving you any theme at all. you can do literally whatever you want. maybe you want to:
- make any kind of game you feel like
- create an animated movie
- try a vr/ar idea
- grind to become a pro gamer
- build your own game engine
- boost your portfolio, etc.

honestly, just something that gets you hyped. click here to see some ideas.
we’re not giving you any theme at all. you can do literally whatever you want.
- make any kind of game
- create an animated movie
- grind to become a pro gamer
- build your own game engine
- boost your portfolio, etc.

honestly, just something that gets you hyped.
———————————————————————————————————————————————————————————————-
——————————————————————————————————————————————————

This is not a bootcamp.

this isn’t a step-by-step tutorial or some long course. it’s just like a normal game jam.

we’re not here to teach you:
- how to code,
- how to open zbrush and sculpt,
- how to rig characters or props

all that stuff is already on youtube, udemy, and everywhere else. this is about you taking what you know (or what you can learn) and just building.
———————————————————————————————————————————————————————————————-
——————————————————————————————————————————————————

Do you have a job or school?

just like a normal game jam, if you’re a student or you’ve got a 9–5, you’ll be building around your life. you choose the hours that fit you.
and honestly, if it’s an idea you’re really hyped about, giving it 2–3 hours a day isn’t crazy at all.
and if what you're building is your full-time thing? cool, you can still jump in and build with everyone.
———————————————————————————————————————————————————————————————-
——————————————————————————————————————————————————

Every week, we have 1 lecture, 1 talk and 1 weekly update.

it’s really simple. pick an idea you’re excited about, build it, share it, get feedback, and keep leveling it up with everyone else.
this is just our way to support and push you best way we can, but the main mission is to get you moving, building, and actually making progress.
———————————————————————————————————————————————————————————————-
——————————————————————————————————————————————————

Final Show.

we’ll pick a handful of standout people and their cool ideas from the whole jam, put them on a live show, and then the audience gets to vote for who takes the win.
———————————————————————————————————————————————————————————————-
——————————————————————————————————————————————————

demo day

demo day is where everyone shows off what they built, talks about how they made it, and finally launches it for the world to see.
it’s all about celebrating your progress and inspiring everyone watching.
———————————————————————————————————————————————————————————————-
——————————————————————————————————————————————————

All this sound like fun?

remember, your idea has to relate to video games.

got any question? email us @
gamedevhivey@gmail.com

(season kicks-off on january 11th 2026).
apply

Everything we do is rooted in video games. Video games plays an increasingly important role in shaping the experiences of millions, both in and outside the virtual world. It is central to modern culture and society, creating spaces where people can connect, compete, and explore.

Everything we do is rooted in video games. Video games plays an increasingly important role in shaping the experiences of millions, both in and outside the virtual world. It is central to modern culture and society, creating spaces where people can connect, compete, and explore.

GDHIVE

Your trusted brand for video games

Categories

All Rights Reserved By GDHIVE

GDHIVE

Your trusted brand for video games

Categories

All Rights Reserved By GDHIVE

Create a free website with Framer, the website builder loved by startups, designers and agencies.